|Behold the bad-ass cover illustration by Spencer Amundsen!|
Julian Bernick here, taking over the Order of the Quill site to tell you all about Nowhere City Nights, our newest DCC RPG product!
Nowhere City Nights is a setting and rules supplement for DCC RPG. Nowhere City Nights takes three of the core DCC classes (Warrior, Wizard, Thief) and updates them to a gritty 21st century urban setting. In addition to "class customization rules", it has some light rules for modern gear and vehicle chases, setting info, a smattering of new monsters and three new complete patron write-ups that are fully usable for any DCC RPG campaign.
So what the heck is Nowhere City?
I'm a big fan of horror games and modern settings and I wanted to bring an Appendix N sensibility to the genre of modern action and horror. Nowhere City is a place where Gutter Knights seek to hold off the sorcerous powers of Chaos with guns and Sainted Steel while Free Agents turn a profit any way they can! DCC Alignments are a big part of Nowhere City, featuring morality (Law), amorality (Neutrality) and immorality (Chaos)! There are power-mad sorcerers, bizarre urban monsters and powers from beyond the Veil.
Have you re-engineered DCC to be a whole new rules engine with feats, skills, going-up-stairs-movement, flame thrower rules and...?
Nah, I tried to keep it pretty fast and light and make it a book you could pick up and quickly create an adventure or sandbox a starting point! If you already know DCC RPG, you will be right at home, the few extra rules and features will snap right in place. It's a toolbox with plot-hooks, NPCs, Patrons and locations. So mix, match and merge them to disturb any group of jaded PCs!
Sounds cool, where can I buy it?
See the links below and of course, if you are attending GENCON, it will be available where the best RPG products are sold (obviously at the Goodman Games booth!)
RPGNow (Print + PDF): click here
Lulu.com (Print): click here